Showing posts with label Enhancing. Show all posts
Showing posts with label Enhancing. Show all posts

Saturday, June 6, 2015

Deck Heroes Runes Guide

I must say that I am very very impressed with the runes. They look like a lot of fun so far. Its going to complicate the game even more but in a fun way. And I am so glad that you can buy runes with something else other than gems. I know Runes are going to give the Rich Kids yet another advantage but the ability to buy them with glory points allows all of us to play around with them and enjoy.

Having a good Curse Deck is going to be essential for you F2P players to stay competitive. On the flip-side now you should have 0 glory saved when offline to avoid getting raided. You can spend it down to 0 on runes. I have purchased runes with Gems and the rewards were negligible so I don't think i am going to spend a lot of $ on Runes. I will probably stick to glory points.

Here is a quick breakdown from Stargater on Runes. Haven't had time to watch it just yet but it looks like a good start. I have more in depth videos below.



Basic Breakdown of Runes


There are two types of Runes (basically). Those that enhance your cards and those that enhance your heroes. The different colors of the runes correspond to rarity and strength. I believe that orange is the rarest. You can enhance runes just the way you can cards and you can remove them for 10k so you can transfer it to another creature or swap it out for a better one.

Hero Runes are Required to enhance hero runes and Regular Runes are required to enhance regular runes.

I was going to continue writing the basics of runes but Kakola and Mortivore created this Badass Runes Google Document with all the runes stuff on it. It even tells you what every rune does and everything. I might have to start using google Docs myself.

Rune Tips

Upgrade your rune by searching for the card to get the correct rune. For example Search for your oracle, click on runes and then click upgrade on that particular rune. Otherwise it is very difficult to upgrade the right rune. Glad they added this option though.

Guild War days are good days to draw runes because you get a ton of glory after the wars.

Runes that Enhance Heroes




Furor: For example one of the good runes I drew was a hero enhancing rune called Furor (green). It gives me more Rage in the beginning of the match. I put this on my Chaos Witch (for now) because if she gets her talent first, then the enemy hero will lose rage and die quicker. This is just for now because I have no idea what I am doing.

Runes that Enhance Cards


Deception: This is a rune that enhances Assassinate and Picking off. I have a rare one and put it on my Eye of Johnarra. It gives me 5% (unenhanced) chance to increase damage  by 50%...If its picking off damage it totally sucks, if its attack damage its awesome. I will have to play around with it and see.

Tentative Rune Development Strategy


I am thinking about only developing runes that are green or better...the benefits from the common runes are so miniscule that it I think its better just to focus on the good runes like my Purple Poison Rune for Anathema. I am not 100% on this though..still working it all out.

Here is another video by Ragnorak. I havent had time to watch it yet sorry.

Ragnorak Rune Intro





Advanced Rune Management







Ragnorak published the Rune Management Spreadsheets and you can find a copy of them by following the link. Well that is all that i have right now. I will be adding more to this post as I go so check back.

Friday, May 15, 2015

Deck Heroes 2x Meld Summary May 2015

Deck Heroes finally had another 2x Meld day and I screwed up my best meld. Huge Setback for me which I will describe below. I did move forward slightly however and got some good melds started. I hope the melds went better for you than they did for me.

2x Meld Summary May 2015


I successfully melded Restoration onto a Frost Panther which was a huge mistake considering I wanted to meld Frost Armor onto him and create a monster Guild Map creature. But now instead I have to wait until I get 4 more duplicates to fix the problem. I will soon crack the Level 10 Dungeon maps but still this mistake is going to take a long time to fix. The moral of the story is always double check what skill you are melding. 

I melded a Frosty Paladin to 100% so the next time I get a duplicate I will be able to put him on the board.

I began attempting to put Recycle onto a Horned Beast and got to 30% expertise. 

I started melding Frost Armor onto a Juggernaut. I got lucky and got it in 2 tries. 

I started putting Discord onto one of my Dark Witches. I got lucky and got it in 2 tries.

Well that sums up my melding day. I finally got to spend some of the gold that I had been hoarding. I hope your melds are going well and would love to hear about some of your creations in the comments if you would like. I get like a 1000 people on this blog a day but only a couple people leave comments lol. But that is okay. 

As if by Prophecy Ragnorak did a video on Funny Bad Melds which I figured I would add down below since I screwed up my Frosty Panther.


Related Topics


Coming Soon

Sunday, May 3, 2015

Deck Heroes Enhancing Fodder

I have like 1000 cards now which sucks because I have to sacrifice like 50 just to keep from getting jammed up all time. So I am trying to go through and decide what creatures are not even worth keeping. So here is my short list (so far) of every creature that should be sacrificed for EXP to Enhance your better creatures. 



Deck Heroes Enhancing Fodder


All 1 Star Cards: If you need to do a dungeon map, just play for a little while build up a couple 1 stars and toss them in your deck. Don't enhance them or anything. They wont contribute anything to success even fully enhanced.


2 Star Cards


All 2 Star Cards except for a few Frost Warden for Dungeon Maps and Black Widow for Life Sap 7 and Afflict. You should also keep any creature necessary to unseal Thalassa but beyond that just use them for enhancing your better creatures.

3 Star Cards


Burnt Fiend
Voltic Priest
Master Guide


4 Star Cards


Pit Priest is just such a waste of space that I go ahead and use her for meld fodder.

Neamazon sucks pretty hard as well. I just use her for meld fodder too.



Well sorry it is such a small list but I would love some help with it. If any of you know of some other cards that are just so terrible that they shouldn't even exist please let me know and I will add it to my list of Meld Fodder.


Related Topics


Coming Soon (sorry busy irl)


Wednesday, April 22, 2015

Deck Heroes How to Beat Human Chamber 5

Okay Ragnarok did a video on how to beat Human Chamber 5. This rocks and I want to get it added to my Human Chamber Guide. I know have strategy guides for all the entire Human Chamber. Of course Ragnarok did the Human Chamber 5 Guide all credit goes to him. But I am happy because we have completed the circle here.




Deck Heroes How to Beat Human Chamber 5


I am sorry but I probably won't have any original commentary on this subject until the next double material day. I am so far behind from my unfortunate hiatus that all my energy goes to farming shards to unseal Ares or prepping for the next Double Meld event. I have about 15 million in gold and nothing to spend it on.

I will try and beat the map myself 1x each day for the Daily Tasks so I can hopefully add my own tips and tricks. But in the meantime I will link my other Human Chamber guides below.

Sorry I am not more excited about this one but I only have one 5 star Human Hero which is Titania and nobody runs spammy decks anymore because of her so she doesn't get used much. Titania was a game changer though. The threat of her is what keeps people from stacking cards against you.  After I get Ares, I will be more interested in Evolving Human 5 Star Heroes.

Related Posts


Human Chamber 4 Guide
Chamber 1 and 2 Guide
How to Beat Faen Chamber 4



Friday, March 13, 2015

Deck Heroes Beginners Guide

I have been answering a lot of questions on the Deck Heroes World Chat recently and realized it might be a good idea to make a beginners guide to help those people who are new to deck heroes. This will be a work in progress because it could become a very large post indeed.

Since writing this post I have begun a walkthrough for brand new players to the game that I feel is the most efficient way to progress. If you have been playing awhile it might not be so helpful but for brand new players its great.

Deck Heroes Beginners Guide


I am just going to start simply and tell you where you should get all your resources and stuff. I had someone asking me if they should sell all their 1 and 2 star cards which would have been bad. So okay here we go.


Gold

You should get the bulk of your gold by doing Mazes and Guild Maps. Gold becomes very easy to come by once you open up the Guild Hall. You should join the best guild that you can and be very active in the daily maps. The more maps that the guild has open the better.


Experience for Enhancing Creatures

I am not talking about Experience for your Hero here. When I say EXP, I am referring to experience for your creatures or cards. Experience comes from Essences won from the Altar, Bazaar, and Mazes and also lesser cards that you find. You should always sacrifice your bad 1 and 2 star cards for experience. Gold just just way cheaper than experience and its not worth burning creatures.


Maze Treasure Chests


I did a full post on how you should utilize all 4 of the Maze Treasure Chests that you can find here.


Map Walk-throughs


Day 1 Walkthrough
Walkthrough Map 4-1 to 4-4


Miscellaneous Topics

Exploration Guide

How to Beat Chambers One and Two

How Melding Works. 

How to Check Your Referral


I am so sorry this post is so rough, I accidentally pressed publish before it was ready again. I will be adding a lot more to this I promise.