Showing posts with label evolve. Show all posts
Showing posts with label evolve. Show all posts

Friday, May 15, 2015

Deck Heroes 2x Meld Summary May 2015

Deck Heroes finally had another 2x Meld day and I screwed up my best meld. Huge Setback for me which I will describe below. I did move forward slightly however and got some good melds started. I hope the melds went better for you than they did for me.

2x Meld Summary May 2015


I successfully melded Restoration onto a Frost Panther which was a huge mistake considering I wanted to meld Frost Armor onto him and create a monster Guild Map creature. But now instead I have to wait until I get 4 more duplicates to fix the problem. I will soon crack the Level 10 Dungeon maps but still this mistake is going to take a long time to fix. The moral of the story is always double check what skill you are melding. 

I melded a Frosty Paladin to 100% so the next time I get a duplicate I will be able to put him on the board.

I began attempting to put Recycle onto a Horned Beast and got to 30% expertise. 

I started melding Frost Armor onto a Juggernaut. I got lucky and got it in 2 tries. 

I started putting Discord onto one of my Dark Witches. I got lucky and got it in 2 tries.

Well that sums up my melding day. I finally got to spend some of the gold that I had been hoarding. I hope your melds are going well and would love to hear about some of your creations in the comments if you would like. I get like a 1000 people on this blog a day but only a couple people leave comments lol. But that is okay. 

As if by Prophecy Ragnorak did a video on Funny Bad Melds which I figured I would add down below since I screwed up my Frosty Panther.


Related Topics


Coming Soon

Wednesday, April 22, 2015

Deck Heroes How to Beat Human Chamber 5

Okay Ragnarok did a video on how to beat Human Chamber 5. This rocks and I want to get it added to my Human Chamber Guide. I know have strategy guides for all the entire Human Chamber. Of course Ragnarok did the Human Chamber 5 Guide all credit goes to him. But I am happy because we have completed the circle here.




Deck Heroes How to Beat Human Chamber 5


I am sorry but I probably won't have any original commentary on this subject until the next double material day. I am so far behind from my unfortunate hiatus that all my energy goes to farming shards to unseal Ares or prepping for the next Double Meld event. I have about 15 million in gold and nothing to spend it on.

I will try and beat the map myself 1x each day for the Daily Tasks so I can hopefully add my own tips and tricks. But in the meantime I will link my other Human Chamber guides below.

Sorry I am not more excited about this one but I only have one 5 star Human Hero which is Titania and nobody runs spammy decks anymore because of her so she doesn't get used much. Titania was a game changer though. The threat of her is what keeps people from stacking cards against you.  After I get Ares, I will be more interested in Evolving Human 5 Star Heroes.

Related Posts


Human Chamber 4 Guide
Chamber 1 and 2 Guide
How to Beat Faen Chamber 4



Tuesday, April 7, 2015

Deck Heroes April Double Meld Day Summary

Okay life is busy today but I wanted to do a quick post on the Double Meld event because I learned a couple things that I wanted to share. I didn't get to meld as many creatures as I would have liked because I ran out of duplicates. Shard rates have been atrocious recently. Okay, here are the melds that I worked on. I only got one successful meld but I will be able to finish the other two when I acquire the duplicates.

Deck Heroes April Double Meld Summary


1. I successfully melded Death March onto a Dark Witch by sheer luck.

2. I melded my Frosty Paladin and Frosty Colossus to 90%.

3. Bless on Frost Rager for Guild Maps. Just because I had money to burn. It wasnt successful and I ran out of duplicates.


Man I really wanted to do some more melds but I don't have the right duplicates or materials. I have 4 million in gold that I cannot spend. But still I learned a couple lessons today. The first and most important is that once I get the expertise to 90% (or within 1 meld attempt) that I do not have to wait for the next double meld event to complete the meld. As soon as I get another 2 Paladins and Colossuses I am good to go. Because at 90% it doesn't matter whether I meld at 15% or 30%. Either way my next meld will be successful.

The next thing I learned is that I need to be evolving more creatures for possible melds. I totally forgot that I could have made some more Border Weakarangers and maybe a Royal Dragon. But I guess what I mean is this. I will be more stocked up on materials by the next 2x Meld event that way if I dont burn through my money I might have the option to meld something else. I will make sure I have enough materials of all Factions for an Evolve on the fly from now on.'

Overall I think the event went as well for me that it could with what I had available to me. I really wish Deck Heroes would not be so stingy with the Shard Drop Rates. It never used to be this bad in the beginning. It shouldn't take me one month of farming everyday to get a duplicate for the next Meld Event. Bleh. But the devs want us rolling gems for Cards and not creating our own.

Related Topics

Master Meld Guide

Wednesday, March 25, 2015

Deck Heroes Creatures with Stabthrough

I have been getting some traffic from people looking for creatures with stabthrough so I figured I would do a quick list. Stabthrough is a skill that passes on whatever damage you do onto the hero and is useful for curse decks or just taking out the enemy hero in general.

Pikeman (1)
Templar (2)
Archmage (5)

There you go I hope that helps those of you who are looking for it. I am thinking about coming up with an entire skill guide for people who are melding so they know what the most efficient cards are to transfer skills from. If any of you are interested just leave me a comment or shoot me a message. Thanks guys for reading!

Related Posts

Master Melding Guide

Friday, March 13, 2015

Deck Heroes Chamber One and Two Beginner's Guide

I am working on a Beginners Guide for players who are new to Deck Heroes so I figured I would rock out a quick guide for those people who have not yet achieved a working strategy to get through the chambers. I am not sure how useful this post will be for you advanced players but its just something I came up with while I was farming resources from the chambers for evolving.


Deck Heroes Chamber Guide









Deck Heroes Chamber 1 and 2  Beginner Guide


Chamber 1


You only need 3 creatures for chamber One. If you fill up your deck you might complicate things and then not get full rewards. Here are the 3 types of cards that you will need.

1. Flame Brave
2. Flame Mage x3
3. Any Disposal Card like Hanuman

Okay you start out by playing the Flame Brave after your enemy deploys his cards. Chances are She will be able to clear the chamber on her own. But if she gets wiped out you can deploy the secondary card. After your opponent runs out of cards I usually deploy the secondary card just to help wipe things up. Cards like Flame Mages can also finish the job if your Flame Brave gets locked up.

I save the Hanuman for reserve just in case theres like a Mortii card with rebirth. That way I can usually still dispose of it before Round 13 closes. If there isn't a creature with rebirth then I just wipe out the last card in the opponents queue,

Chamber Two


This is a simple chamber. You just deploy your regular deck as quickly as possible to destroy the enemy heroe. I wouldn't recommend doing it on auto from the very beginning however because sometimes it doesn't clear all the conditions. But a little strategic placement in the beginning and then you can just auto it on out.

Related Topics


Master Chamber Guides (work in progress)