Showing posts with label Guild of Dungeoneering. Show all posts
Showing posts with label Guild of Dungeoneering. Show all posts

Saturday, July 18, 2015

Guild of Dungeoneering Beginner Strategy Cat Burglar

At first glance, I thought that the cat burglar really sucked but then I went back through using my new exploit to optimize my gear and I really like this guy. I still think the Bruiser is far superior early game but with the right loot and strategy, the Cat Burglar can actually inflict large amounts of damage quickly. I can see the Cat Burglar being more useful midgame due to his mix of Physical and Magic cards.

The main difference between the Bruiser and the Cat is that you will find yourself in more marginal situations with the Cat Burglar versus certain mobs or leaders.

But really as long as you level yourself up to one level above the raid boss and make sure you have the loot that is optimal for your dungeoneer for that dungeon you will be in really good shape.

Beginners Tip


If you choose a magic dungeoneer early on you will want to wear loot that gives the ability to block and counter physical damage. You don't need a full set mind you but you will want to be able to counter some of the more potent physical damage cards like Headbutt, Neurotoxin etc.

Once I got the hang of the Cat Burglar, he really seemed overpowered. Even more so than the bruiser. I almost died a couple times getting there but he has a lot more magic and physical damage than the bruiser. He can really inflict some pain and do it fast.

The Bruiser however is like a safety blanket. He quietly blocks damage and slowly inflicts it back upon his enemy with his spikey damage. Barring some freaky fountain debuff or really bad draw this guy will clear the Goblin Warlord with ease.

So far the Apprentice and the Mime have been the most difficult to play early game. But now that they fixed the save slot bug, I can play around with them more easily. I just haven't had time. It might be a couple days before I get to them because I got my eye on some of the Advanced Dungeoneers that are now only one map away from achievement.

My wife says I have to do stuff but check back to this post. I will post some of the best loot for early game and add some combos soon. Unlike the Bruiser, the Cat Burglar really relies on combos more than counters. Block is the wheelhouse of the Bruiser. Inflicting large amounts of damage at the right time is the Cat Burglars.


Friday, July 17, 2015

Guild of Dungeoneering Extra Gold Cheat Exploit


Guild of Dungeoneering Extra Gold Cheat

















This is more of an exploit than a cheat but you can use it to get as much extra gold as you can before you get bored. This Cheat works in any level where you are disconnected from the boss like on Gobliins Part Two. You start off in a little 3 room corridor not connected to anything else.

You can basically just build like 5 rooms in a line and keep adding gold, gems and weaker mobs until  you have all the loot, higher level, and gold
that you want. Or until you get bored. You can put a dead end at one end to weaken a Bandido. I managed to get 200 gold, and Overpowered Loot but I could have gotten way more. But after 45 minutes of fighting weakling mobs, I just got bored and finished off the boss quickly.

I was so overpowered by that point that I just connected my corridors to the main map and pretty much instakilled the Orc Warlord. This cheat will work on any level where are you disconnected from the main map.

I am not sure if there is a turn limit but I exploited this for quite awhile before I just simply got bored.

Related Topics


Beginner Bruiser Strategy

Thursday, July 16, 2015

Guild of Dungeoneering Beginner Strategy Bruiser

So far, I am loving Guild of Dungeoneering. My game is bugged so I can only run one save slot which kind of sucks (This is Patched Yay!). Id like to have a slot open to use some of the wilder Character Builds but I guess I will have to wait for the next play-through or a bug-fix.

After a few play-throughs, I ultimately decided that the Bruiser was the most optimal character build for the tutorial and Gobliiins round. The ability to block physical damage is the easiest path that I found. The Bruiser has spikey which also inflicts damage every time you successfully block. Blacksmith and Woodworker (i think) is an excellent expansion to go with the Bruiser. I am going to make a list of common cards that you encounter on these two dungeons and put the most appropriate counters below.

Beginner Bruiser Tips

1. Drop Mobs that do Physical Damage. I dropped a Ghost and dang near lost the Dungeon. Its better to gather loot from mobs that you know that you can beat.

2. Cards that block (both magic and physical damage) really help because everytime you successfully block u also do one damage thanks to spikey.

3. Don't be afraid to expand the third tree ( i will correct). I upgraded Leatherworker for my Apprentice and there were some surpisingly good gear (like the wolf pelt) for the Bruiser. I will probably upgrade all the gearmaking first so I have more flexibility in the dungeons (not sure yet).




Card Counters

1. 'Get Out of Here' counters Neurotoxin, Headbutt, Anger, and Headblow well.
2. 'You Tryin Something' counters Headbutt, Headblow and Parry
3. Nice Try counters Drain, Darkness and Restore
4. Block counters Anger and Headblow
5. Fire Shield counters Drain


Beginner Bruiser Equipment

Paper Crown
Wooden Stool
Ruffled Shirt
Twig

Advanced Bruiser Equipment

Mace
Wooden Shield
Feathered Cap
Soldier Helmet
Wolf Pelt
Scull Cap
Scale Male



Other Good Bruiser Gear

Scimitar
Club
Sword


Okay sorry for the rough post. But I haven't gotten to play as much as I wanted to due to babysitting. And now I am going to play until Alone comes on. Go Mitch! But that's completely unrelated to video gaming. Okay I am going to go play again and I will try and fill in this post more later.

Related Topics


Beginner Strategy Cat Burglar
Extra Gold Exploit


Monday, June 15, 2015

Brand New CARD GAME Guild of Dungeoneering Trailer



There's a new card game in town boys. Guild of Dungeoneering comes out July 14 and it kind of looks fun. I am probably going to give it a try. It looks like a simpler, sillier kind of game that I would like to build. Maybe I need to do up a game proposal and find a game developer.

Game Description: Guild of Dungeoneering is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around him. Using cards drawn from your Guild decks you lay down rooms, monsters, traps and of course loot!

I am big time interested in this one. So you might see a transition to this game around the 15th. But with Elder Scrolls Legends being F2P I will probably go there first. You prepurchase Guild of Dungeoneering on Steam though for 15 bucks.